In the last four years, Augmented Reality and Virtual Reality have come out of the garages and basements and have become billion-dollar industries. VR has achieved tremendous grown in the last two years, thanks to Oculus making the concept popular among common people.

 Though both are relatively new technologies, they work in different ways and have a varied path ahead of them. Virtual Reality has already established itself as a proven technology and is in use in many domains like health, defence, education and entertainment. People can use this new platform by buying a VR headset and connecting it to their smartphones.

 There are a few health risks and technological challenges that are yet to be conquered in VR. But a majority of its capabilities are already in the market.

 In contrast, Augmented Reality is still in its infancy. This platform has multiple segments and many of them are still in the development stage. Pokémon Go is just one small example of what can be accomplished with AR.

 If VR is a billion-dollar industry, AR expected to be a multi-billion-dollar segment of technology. Apart from its obvious entertainment potential, AR brings a massive capability in design, manufacturing, medicine, training, and a dozen other industries.

Microsoft and Apple were two of the earliest companies to invest heavily in AR. The Redmond giant’s HoloLens is one of the first devices that can give us an idea of what is possible to accomplish with mixed reality devices. According to Apple’s CEO, Tim Cook AR’s commercial viability is strong for generations to come while VR has limited appeal. This is why the Cupertino powerhouse skipped the entire VR technology except for barebones capability.

Looking at the money being poured into the development of AR, the answer is clear. Augmented Reality is bound to have a much bigger impact on people’s life and technology than Virtual Reality.